

Medium Image Quality: Medium, Texture Detail: Low, Unit Occlusion: Enabled, Anti-Aliasing: Low, Physics: Low. High Image Quality: High, Texture Detail: Medium, Unit Occlusion: Enabled, Anti-Aliasing: Low, Physics: Low. Higher Image Quality: Higher, Texture Detail: High, Unit Occlusion: Enabled, Anti-Aliasing: Medium, Physics: Medium. Max Image Quality: Maximum, Texture Detail: Higher, Unit Occlusion: Enabled, Anti-Aliasing: High, Physics: High. Just like the article I wrote about advising you to put your CPU into high performance mode, Feral’s FAQ now tells you to do the same. The launcher now asks for your permission to send some anonymous statistics to them: I've been told it sends your hardware details like "CPU, GPU, RAM, monitor resolution and refresh" and also software details like "Drivers, distro, GL support level".Īlso, the launcher will tell you if your processor is not in high performance mode. The checkbox won’t even show up if you don’t have new enough drivers, so make sure you’re up to date. So it works much like the Mad Max Vulkan beta, which is also from Feral Interactive. To enable Vulkan, you just need to head to the "Advanced" settings tab of the launcher and tick the Vulkan box. The game is able to make use of both OpenGL and Vulkan, with OpenGL being the default option. The Vulkan renderer is still considered experimental.Īs for the rest of the specifications, you will need at a minimum:


AMD only works with Vulkan and Mesa 17.1 and Intel also only works with Vulkan with Mesa 17.2-devel. I know, it sucks, but hopefully in future we will see a patch to enable it.Īlso, be aware that NVIDIA supports both OpenGL and Vulkan with a driver version of at least 381.22. However, Linux & Mac gamers can play together. To get the elephant in the room out of the way first, the online multiplayer is not cross-platform with Windows. Hey you humies! Time to die! Feral Interactive have done it once again! We now have a native Linux port of Warhammer 40,000: Dawn of War III and here’s my port report.
